"When this monster hits an enemy, it clears all positive status effects on that enemy."
Positive status effects include: inspire, protect, strengthen, swiftness, martyr, bloodlust, and weapons training
|Top 3 Rulesets|
|Armored up - Dispel your opponent's additional armor|
|Healed out - thwart your opponents attempts to strengthen their monsters while they are denied all healing.|
|Weak Magic - with this ruleset, magic attacks hit armor before reducing health. Opponents may take advantage of this by stacking their monsters with extra armor. Dispel it!|
|Top 3 Abilities|
|Rust - reduces the armor of all enemy monsters. Take this a step further with dispel!|
|Slow - removing speed from your enemies team in addition and dispelling positive effects weakens your opponent!|
|Strengthen - negate any effects of the strengthen ability that your opponent may use in battle!|
- The Dispel ability will remove positive status effects from a monster even if it has the Immunity ability.
- Dispel works against Inspire, Protect, Strengthen, and Swiftness,
Dispel removes the Bloodlust, Martyr, and Weapons Training effects
- Dispel works with demoralize, rust, weaken and slow to remove strength from your enemies team
- Review Abilities & Status Effects
No Summoners with Dispel exist
Monsters with Dispel:
*Consider using https://monstermarket.io/ to search for Monsters and Summoners by ability
- Venari Spellsmith - Level 1
- Venari Wavesmith Level 5
- Venari Crystalsmith - Level 6
- Venari Bonesmith - Level 8
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Before combining, ensure that you have a summoner that can call the Monster forth! Summoning Monster Restrictions
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