"All friendly Monsters have increased Speed."
|Top 3 Rulesets||Bottom 3 Rulesets|
|Up Close and Personal - With only melee monsters allowed to battle, increased speed may be the edge you need to defeat your opponent!||Aim True - monsters always hit their targets.|
|Stampede - Trample will be able to retrigger infinitely as long as the trampling monster keeps killing other monsters. Stack your team with monsters able to evade attacks - preventing your opponent from taking out multiple monsters on your team!||Reverse Speed - Monsters with lower speeds will attack before monsters with higher speeds. Avoid using Swiftness as it give your opponent an edge over you!|
|Super Sneak - Force your opponent to focus on the last monster on your team - If you use a high speed monster with dodge or flying, adding swiftness increases the odds that those attacks will miss.||Magic Reflect - Ensure that your Magic monster with Swiftness can take what they dish out! Consider whether risking the loss of this monster early on is worth the increased speed.|
|Top 3 Abilities||Bottom 3 Abilities|
|Flying - has an increased chance of evading Melee or Ranged attacks from Monsters who do not have the flying ability.||True Strike - If your opponent plays a monster with true strike, they are guaranteed to hit their target neutralizing evasion efforts.|
|Backfire - If an enemy misses this Monster with an attack, the attacker takes 2 damage.||Snipe - Ensure that your monster with Swiftness is well positioned otherwise they can be taken out with snipe.|
|Slow - reduces the speed of all enemy monsters. When combined with swiftness, you have a higher chance of not only attacking first, but also evading enemy attacks.||Slow - If your enemy plays a monster with Slow, Swiftness is negated.|
- Review the Attack Accuracy Guide
- Speed Differential- Reduces attack accuracy by 10% per speed differential point
- The swiftness buff dies with the monster wielding it.
- Swiftness can be dispelled.
Summoners that Increase Speed
Byzantine Kitty - +2 Speed, True Strike, Tank Heal
Neb Seni - +1 Speed
Pyre - +1 Speed
Ilthain - +1 Speed, Return Fire
Plado Emberstorm - +1 Speed, +1 Melee Attack, -1 Max Health
Prince Rennyn - +1 Speed, +1 Ranged Attack, +1 Max Health
Valnamor - +1 Speed, +1 Magic Attack, +1 Max Health
Conqueror Jacek - +2 Speed, Scattershot, Piercing
Lux Vega - +1 Speed, +1 Armor, +1 Max Health
Helios Matriarch - +1 Speed, Conscript
Monsters with Swiftness:
*Consider using https://monstermarket.io/ to search for Monsters and Summoners by ability
Curious about how to create higher level cards? Learn How to Increase Card Levels by Combining Cards
Before combining, ensure that you have a summoner that can call the Monster forth! Summoning Monster Restrictions
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**Disclaimer: Individuals are solely responsible for gameplay and developing their own unique strategies. Information shared by Splinterlands Tech Support does not guarantee success. Be sure to stay up to date on the introduction of new cards, abilities, and rulesets as they may impact the relevancy of certain information. If you have any questions or suggestions Submit a Request.