"When a monster with Affliction hits a target, it has a chance of applying Affliction on the target causing it to be unable to be healed"
50% chance of Affliction taking effect
|Top 3 Rulesets||Bottom 3 Rulesets|
|Holy Protection - Affliction can take effect even with Divine Shield active. Rob your opponent of the full benefit of this ruleset with Affliction||Healed Out - Affliction is not necessary with this rule set as healing is not possible|
|Equalizer - Your opponent may take advantage of this ruleset by using healers to maintain the high health level. Prevent this by using Affliction to undermine their efforts||Lost Magic - Many healers and monsters that use affliction are magic cards. Consider this as a factor when preparing your team for this ruleset.|
|Noxious Fumes - Knowing that noxious fumes depletes your monsters health each round, opponents may use healing abilities to keep their monsters alive. Prevent this by using Affliction||Earthquake - Non flying monsters take damage each round. Currently, no flying monsters with affliction exist, so it may not be advisable to use them. Consider this as a factor when preparing for this ruleset.|
|Top 3 Abilities||Bottom 3 Abilities|
|Camouflage - Avoid detection particularly by monsters with snipe||Cripple - Redundant as Affliction prevents healing all together.|
|Scavenger - Monsters with scavenge gain 1 max health each time any monster dies. Affliction speeds death, benefit from this interaction with scavenge.||Scattershot - Monsters with affliction should generally focus on the tank which is most often preferred for healing.|
|Poison - Prevent healing AND decrease health using poison||Amplify -Increases magic reflect, return fire, and thorns to all enemy monsters. Affliction is not directly benefitted by this ability, but monsters with affliction may take damage after attacking.|
- Affliction can be Cleansed. When confronting a team that is likely to use Affliction, be sure to include a monster with the Cleanse ability.
Summoners with Affliction:
With a mana cost of 7, Mimosa Nightshade deals -1 to ranged attack monsters on your opponent's team. Void grants your monsters reduced damage from Magic attacks. Once activated, affliction prevents your opponent's monsters from healing. Mimosa is a valuable asset to any team seeking to show dominance. against ranged and magic/healing reliant teams.
Monsters with Affliction:
*Consider using https://monstermarket.io/ to search for Monsters and Summoners by ability
- Doctor Blight - Level 1
- Captain's Ghost - Level 1
- Undead Archer - Level 1
- Grim Reaper - Level 1
- Goblin Psychic - Level 4
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