"Reduced damage from Magic attacks."
Attack damage gets halved (rounded up), except attack 1 which deals 0 damage.
|Top 3 Rulesets||Bottom 3 Rulesets|
|Equalizer - With each monster starting with the same max health, void helps to reduce magic attacks and might provide the edge you need to win.||Lost Magic - As magic monsters are unusable in this ruleset, consider whether your monster with Void is the best choice for your lineup.|
|Wands Out - With only magic monsters available for use, reducing the impact of those attacks could be your key to success.||Up Close and Personal - Only melee monsters can be used - eliminating the need for Void.|
|Broken Arrows - Ranged attack monsters can not be used. This increases the likelihood that magic attacks will be used - making Void all the more useful||Noxious Fumes - Unless your monster also has Immunity or is cleansed, it will still take damage from Poison each round.|
|Top 3 Abilities||Bottom 3 Abilities|
|Void Armor - magic attacks hit armor before health. Your opponent's magic attacks will fail feebly against your monster's armor with the help of void.||
Knock Out - If your monster with Void is Stunned, then hit with the Knockout ability, twice the damage will be done. This deadly combination can be enough to take your monster with Void out.
|Magic Reflect - force your opponent's magic monster to take damage for dating to attack your monster.||Cripple - Monsters hit with cripple lose 1 point of max health.|
|Phase - use Phase to help avoid attacks, and Void to decrease the power of those attacks.||Weaken - Monsters granted with the weaken status effect lost 1 point of max health.|
- Void does not stack with void
- Void can be paired with Void Armor and Shield to reduce the impact of attacks
Summoners with Void:
With a mana cost of 7, Mimosa Nightshade deals -1 to ranged attack monsters on your opponent's team. Void grants your monsters reduced damage from Magic attacks. Once activated, affliction prevents your opponent's monsters from healing. Mimosa is a valuable asset to any team seeking to show dominance. against ranged and magic/healing reliant teams.
With a mana cost of 6, Immortalis provides the Void and Shatter abilities to all friendly monsters while subtracting 1 max health from each monster on the opponent's team
Monsters with Void:
*Consider using https://monstermarket.io/ to search for Monsters and Summoners by ability
- Djinn Oshannus - Level 1
- Baakjira - Level 1
- Unicorn Mustang - Level 1
- Grum Flameblade - Level 2
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**Disclaimer: Individuals are solely responsible for gameplay and developing their own unique strategies. Information shared by Splinterlands Tech Support does not guarantee success. Be sure to stay up to date on the introduction of new cards, abilities, and rulesets as they may impact the relevancy of certain information. If you have any questions or suggestions Submit a Request.
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