Decoy
Draws the attacks of enemy units with Snipe, Apex Strike, and Opportunity unless an allied taunt unit is present. Does not affect enemy units in the first position.
Remarkable Interactions
- Decoy does not override Taunt. After the unit with Taunt is destroyed, units with Snipe, Apex Strike, and Opportunity target the unit with Decoy.
- After the unit with Decoy is destroyed, units default to normal targeting rules.
- Units with Wingbreak always target flyers first. Even if a decoy is in play and they are granted Opportunity or Snipe via modifier.
- Sneak does not fall for Decoy, but units with Sneak will target units with Decoy if they are in the last position.
Notable Modifiers
- Equal Opportunity and Target Practice grant all units Opportunity and Snipe, respectively. Use this to your advantage by drawing fire with decoy.
- Now You See Me - When everyone has Camouflage, you can spread out your opponent's attacks by including a unit with Decoy in your lineup. If attacks are spread out, Triage and Tank Heal can support your tank and decoy.