Brute Force

Units with the highest power attack first.
Brute Force Turn Order
- Units with the highest individual attack strike first (even in the Ambush round).
- Units with multiple attacks have their highest individual attack considered, not the cumulative total of all attacks.
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Attack Accuracy rules apply. Attacking first does not guarantee a successful hit.
- If attack power is the same, speed determines attack order. If speeds are the same, attack type determines turn order. Then rarity, then level. If these items are identical, attack order is determined randomly.
- If Brute Force and the Reverse Speed modifier are played together, units with the highest individual attack still attack first. If attack power is the same, the slowest unit attacks next. Attack type order, rarity, and level are the next deciding factors, but they are reversed as shown in the chart below.
Brute Force Ability Interactions
- Attack modifiers like Double Strike are not factored to individual attack strength.
- Shield, Void, and other attack damage reducers do NOT impact turn order.
- Units with no attack always go last (unless granted an attack via Weapons Training).
- Stunned units are not able to attack regardless of modifier.