What Is Fatigue?
To reduce the number of draws, battles with over 20 or more rounds will encounter the Fatigue effect.
Starting at Round 21, all units will be affected by Fatigue. At Round 21, Fatigue will inflict one damage to all unit's health points at the end of the round. For all subsequent rounds, Fatigue damage will increase by one additional damage. Here's a breakdown of what that means:
- Round 21 - All units lose 1 HP
- Round 22 - All units lose 2 HP
- Round 23 - All units lose 3 HP
- Round 24 - All units lose 4 HP
- Round 25 - All units lose 5 HP
- Round 26+ - All units lose 5+ HP
This continues until only one team is left standing, or until both teams are eliminated in the same round.
Additional Details:
- Fatigue can't be Cleansed or avoided.
- Fatigue ignores Armor and affects Health directly.
- The Skip to Fatigue button will appear below the Skip Battle button
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