The first requirement before a player is allowed to participate within "guild brawls" is to become a member of a guild, whether by forming their own guild, or joining an existing guild. The image above shows how to create a guild and how to search for existing guilds that still have open slots.
For each guild, under the "membership" column will display whether the guild allows a user to request to join the guild, or whether the guild only recruits members themselves strictly by invite. Often, more of the active guilds may either require a certain skill level and/or a certain level of activity and contribution among the guilds' members/community.
Upon clicking on a guild, you will see the guild's "About" page, which will display a brief description of the guild. These pages are often used for sharing community's channels, requirements to join and the preferred language of the guild. This page is completely customizable by the leader of the guild. The guild will need at least arena level 1 to compete in the brawls. For more information about arena levels and Brawl tiers see: How do tiers work? Can I change tiers?
The Brawl is a continuous cycle of the following stages:
- Preparation stage
- In the stage players can enter the frays
- Combat stage
- In this stage players submit their teams
- Result stage
- In the stage the final result is clear and the rewards are given.
If the Brawl is in the preparation stage and you log in, you should receive a notification, informing you that the brawl frays are open. But you can also find the fray page manually by clicking on the "guilds" icon and then clicking on the "Brawl" tab. Each fray has its own unique format as well as league rules for a variety of users to choose from.
In this example you can see the silver wild format fray was selected, where all cards up to silver are available. Just above this fray you can see that there is a bronze fray available too, though it only allows for alpha and beta cards. Some frays may even only allow gold foil cards to compete within them.
You should see a timer within the same page when viewing the frays, indicating how long the guilds have to lock in the formations of guild members for this brawl to battle.
During the combat stage there is a notification that you should submit your teams. Upon entering the Brawl tab, you should see up to 9 slots for entering your teams, some for entering a team in the home arena (bleu), and some for the opponent's arena (red).
Upon starting a match in the enemy arena, you will see the usual match details, such as the rulesets, splinters allowed, mana cap, and etc. You should also see the name of the guild you are competing against. You may face enemy teams which have a variety of buffs or advantages applied for their own grounds, such as: +1 mana, the ability to be granted a win if a draw occurs, or having the ability to ban cards so opponents can't user those. Guilds can get these advantages by upgrading their buildings. For more information on upgrading guild buildings check: Buildings - Splinterlands
Once you have submitted a team for one of the slots, it should fill the slot with details on the match, whether it's pending, lost/won, or is ready to be watched and have results revealed to you.
Playing a home game is just the same, except your own guild buffs will work in your favor vs them. As you can see in the space where you have seen your opponent's debuffs, our guild has the extra debuff that would allow us to ban a card, since the guild's buildings have been leveled appropriately to allow access for this advantage.
Whether fighting within the enemy or the home arenas, either player has access to play any owned gladiator cards within the match as long as they are allowed by the ruleset. You may use only a single gladiators within a team, but you may still fill the rest of the team with non-gladiator cards as well of course. Each gladiator card has card striped borders like above. All gladiator cards have the bloodlust ability, which is an ability that increases all of a card's attributes by one point if the gladiator inflict death upon any of the opponent's cards.
Once teams are all filled, we will again have to wait until the timer counts down for the guild brawls to conclude between the set of guilds paired together in the same brawl.
Once a match concludes, they will also be viewable within this page and highlighted in either green or red to indicate a win or a loss. You can also get notification about this.
In the result stage, depending on the placement of your guild, and how many matches you and other members have won among yourselves, the guild is rewarded with "crowns", while guild members are rewarded "merits" based on performance in the brawl. Crowns may be spent by leaders to upgrade buildings, while merits can be used by individual members to redeem various rewards from the guild shop (which is found upon clicking the "shop" icon, and then clicking on the "Guild" tab). One of the items in the guild shop is the gladiator pack, containing more gladiator cards. Gladiator cards can be used in brawls and provide collection power. Gladiator cards can also be burned for DEC.
You should see, a notification displaying the amount of merits that were earned from this brawl upon conclusion or by logging onto the website afterwards. You may also check the amount won on the brawl tab or tavern tab of the guild page. During the reward stage the guild page will display a timer for when the frays are available for selection again and the preparation stage will begin again. Indicating a new brawl will be beginning and member formations may be set up yet again.